The protagonists are four heroes ("Barbarian", "Dwarf", "Elf" and "Wizard") who face a selection of monsters: Orcs, Goblins, Fimir, Chaos Warriors, a Chaos Warlock/witch Lord (which represent many of the named characters for the various quests), a Gargoyle and a number of Undead: skeletons, zombies and mummies. ![]() The game consists of a board and a number of individual miniatures and items. The game was released in Britain, Europe and Australia in 1989, and a slightly different version was released in America and Canada in 1990. The result was the fantasy board game HeroQuest (1989), an adventure game where the players cooperate against a single adversarial Games Master. Basker contacted his former employer, Games Workshop, to develop the plastic miniatures that would be needed in the game, but he then decided to draw on their expertise in the fantasy game field to help develop the game. Kennedy gave him the go-ahead if he kept the game simple. In the late 1980s, game designer Stephen Baker moved from Games Workshop (GW) to Milton Bradley, and convinced Roger Ford, Milton Bradley's head of development to allow him to develop a fantasy genre game. ![]()
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